2015-04-07 19:46:43 +00:00
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/*
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* Author: Ruthberg
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*
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* Calculates the ammo temperature induced muzzle velocity shift
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*
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* Arguments:
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2015-05-08 15:20:56 +00:00
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* 0: muzzle velocity shift lookup table - m/s <ARRAY>
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2015-04-07 19:54:29 +00:00
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* 1: temperature - degrees celcius <NUMBER>
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2015-04-07 19:46:43 +00:00
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*
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* Return Value:
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2015-08-05 03:01:30 +00:00
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* muzzle velocity shift - m/s <NUMBER>
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2015-08-05 02:38:04 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* [[], 5] call ace_advanced_ballistics_fnc_calcilateAmmoTemperatureVelocityShift
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*
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2015-08-05 02:38:04 +00:00
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* Public: No
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2015-04-07 19:46:43 +00:00
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*/
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2015-04-05 19:08:55 +00:00
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#include "script_component.hpp"
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2016-09-04 14:44:22 +00:00
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params ["_muzzleVelocityShiftTable", "_temperature"];
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2015-04-05 19:08:55 +00:00
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2015-10-09 01:32:14 +00:00
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// Check if muzzleVelocityShiftTable is Less Than 11 Entrys
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if ((count _muzzleVelocityShiftTable) < 11) exitWith {0};
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2016-09-04 14:44:22 +00:00
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private _muzzleVelocityShiftTableUpperLimit = _muzzleVelocityShiftTable select 10;
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2015-08-05 02:13:36 +00:00
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if (isNil "_muzzleVelocityShiftTableUpperLimit") exitWith { 0 };
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2015-04-05 19:08:55 +00:00
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2015-08-05 02:13:36 +00:00
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// Find exact data index required for given temperature
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2016-09-04 14:44:22 +00:00
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private _temperatureIndexFunction = (_temperature + 15) / 5;
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2015-04-05 19:08:55 +00:00
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2015-08-05 02:13:36 +00:00
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// lower and upper data index used for interpolation
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2016-09-04 14:44:22 +00:00
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private _temperatureIndexA = (0 max (floor(_temperatureIndexFunction))) min 10;
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private _temperatureIndexB = (0 max (ceil(_temperatureIndexFunction))) min 10;
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2015-04-05 19:08:55 +00:00
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2015-08-05 02:13:36 +00:00
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// Interpolation ratio
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2016-09-04 14:44:22 +00:00
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private _interpolationRatio = _temperatureIndexFunction - floor(_temperatureIndexFunction);
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2015-04-05 19:08:55 +00:00
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2015-08-05 02:13:36 +00:00
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// Interpolation
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(_muzzleVelocityShiftTable select _temperatureIndexA) * (1 - _interpolationRatio) + (_muzzleVelocityShiftTable select _temperatureIndexB) * _interpolationRatio // Return
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