ACE3/addons/common/functions/fnc_getDoorTurrets.sqf

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#include "script_component.hpp"
/*
* Author: bux578
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* Returns all turret indecies of door gunners.
*
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* Arguments:
* 0: Vehicle <OBJECT>
*
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* Return Value:
* All turret indecies of the Vehicle <ARRAY>
*
* Example:
* [car] call ace_common_fnc_getDoorTurrets
*
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* Public: Yes
*/
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params ["_vehicle"];
private _turrets = allTurrets [_vehicle, true];
private _doorTurrets = [];
{
private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
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_config = [_config, _x] call FUNC(getTurretConfigPath);
if (((getNumber (_config >> "isCopilot")) == 0) && {count getArray (_config >> "weapons") > 0}) then {
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_doorTurrets pushBack _x;
};
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false
} count _turrets;
_doorTurrets