2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2016-10-07 22:21:19 +00:00
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/*
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* Author: PabstMirror
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* Prevents the cursor from entering the roamer when drawing lines and records the positions
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*
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* Arguments:
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* 0: The Map <CONTROL>
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* 1: Roamer Width <NUMBER>
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*
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* Return Value:
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2017-06-08 13:31:51 +00:00
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* None
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2016-10-07 22:21:19 +00:00
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*
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* Example:
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* [map, 300] call ace_maptools_fnc_drawLinesOnRoamer
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*
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* Public: No
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*/
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2017-11-12 05:39:37 +00:00
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if (!GVAR(drawStraightLines)) exitWith {};
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2016-10-07 22:21:19 +00:00
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params ["_theMap", "_roamerWidth"];
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GVAR(mapTool_pos) params ["_roamerPosX", "_roamerPosY"];
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private _posCenter = [_roamerPosX, _roamerPosY, 0];
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private _posTopRight = [
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_roamerPosX + (cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
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_roamerPosY + (-sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
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0];
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private _posTopLeft = [
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_roamerPosX + (-cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
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_roamerPosY + (sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
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0];
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private _posBottomLeft = [
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_roamerPosX + (-cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
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_roamerPosY + (sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
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0];
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private _posBottomRight = [
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_roamerPosX + (cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
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_roamerPosY + (-sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
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0];
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private _fnc_Distance = { // Get distance point _p is from a line made from _a to _b (uses 3d array commands, but z should be 0)
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// Ref: https://en.wikipedia.org/wiki/Distance_from_a_point_to_a_line#Vector_formulation
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params ["_a", "_b", "_p"];
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private _n = _b vectorDiff _a;
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private _pa = _a vectorDiff _p;
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private _c = _n vectorMultiply ((_pa vectorDotProduct _n) / (_n vectorDotProduct _n));
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private _d = _pa vectorDiff _c;
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sqrt (_d vectorDotProduct _d);
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};
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private _currentMousePos = _theMap ctrlMapScreenToWorld getMousePosition;
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_currentMousePos set [2, 0];
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// Break the roamer rectangle into 4 triangle, one for each side
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switch (true) do {
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case (_currentMousePos inPolygon [_posCenter, _posTopLeft, _posBottomLeft]): { // Left
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private _distanceToRoamerLine = ([_posTopLeft, _posBottomLeft, _currentMousePos] call _fnc_Distance);
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_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) - 90) ,0] call CBA_fnc_polar2vect);
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if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
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GVAR(freeDrawingData) = ["left", _currentMousePos, _currentMousePos];
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} else {
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if ((GVAR(freeDrawingData) select 0) == "left") then { // We are already drawing on this line, find best spot
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if ((_currentMousePos distance2d _posTopLeft) < ((GVAR(freeDrawingData) select 1) distance2d _posTopLeft)) then {
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GVAR(freeDrawingData) set [1, _currentMousePos];
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};
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if ((_currentMousePos distance2d _posBottomLeft) < ((GVAR(freeDrawingData) select 2) distance2d _posBottomLeft)) then {
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GVAR(freeDrawingData) set [2, _currentMousePos];
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};
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};
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};
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private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
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setMousePosition _screenPosOfCorrectedPos;
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};
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case (_currentMousePos inPolygon [_posCenter, _posTopLeft, _posTopRight]): { // Top
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private _distanceToRoamerLine = ([_posTopLeft, _posTopRight, _currentMousePos] call _fnc_Distance);
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_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) + 0) ,0] call CBA_fnc_polar2vect);
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if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
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GVAR(freeDrawingData) = ["top", _currentMousePos, _currentMousePos];
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} else {
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if ((GVAR(freeDrawingData) select 0) == "top") then { // We are already drawing on this line, find best spot
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if ((_currentMousePos distance2d _posTopLeft) < ((GVAR(freeDrawingData) select 1) distance2d _posTopLeft)) then {
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GVAR(freeDrawingData) set [1, _currentMousePos];
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};
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if ((_currentMousePos distance2d _posTopRight) < ((GVAR(freeDrawingData) select 2) distance2d _posTopRight)) then {
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GVAR(freeDrawingData) set [2, _currentMousePos];
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};
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};
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};
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private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
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setMousePosition _screenPosOfCorrectedPos;
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};
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case (_currentMousePos inPolygon [_posCenter, _posTopRight, _posBottomRight]): { // Right
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private _distanceToRoamerLine = ([_posTopRight, _posBottomRight, _currentMousePos] call _fnc_Distance);
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_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) + 90) ,0] call CBA_fnc_polar2vect);
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if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
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GVAR(freeDrawingData) = ["right", _currentMousePos, _currentMousePos];
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} else {
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if ((GVAR(freeDrawingData) select 0) == "right") then { // We are already drawing on this line, find best spot
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if ((_currentMousePos distance2d _posTopRight) < ((GVAR(freeDrawingData) select 1) distance2d _posTopRight)) then {
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GVAR(freeDrawingData) set [1, _currentMousePos];
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};
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if ((_currentMousePos distance2d _posBottomRight) < ((GVAR(freeDrawingData) select 2) distance2d _posBottomRight)) then {
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GVAR(freeDrawingData) set [2, _currentMousePos];
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};
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};
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};
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private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
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setMousePosition _screenPosOfCorrectedPos;
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};
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case (_currentMousePos inPolygon [_posCenter, _posBottomLeft, _posBottomRight]): { // Bottom
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private _distanceToRoamerLine = ([_posBottomLeft, _posBottomRight, _currentMousePos] call _fnc_Distance);
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_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) + 180) ,0] call CBA_fnc_polar2vect);
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if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
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GVAR(freeDrawingData) = ["bottom", _currentMousePos, _currentMousePos];
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} else {
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if ((GVAR(freeDrawingData) select 0) == "bottom") then { // We are already drawing on this line, find best spot
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if ((_currentMousePos distance2d _posBottomLeft) < ((GVAR(freeDrawingData) select 1) distance2d _posBottomLeft)) then {
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GVAR(freeDrawingData) set [1, _currentMousePos];
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};
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if ((_currentMousePos distance2d _posBottomRight) < ((GVAR(freeDrawingData) select 2) distance2d _posBottomRight)) then {
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GVAR(freeDrawingData) set [2, _currentMousePos];
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};
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};
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};
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private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
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setMousePosition _screenPosOfCorrectedPos;
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};
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};
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#ifdef DEBUG_MODE_FULL
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_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posTopRight,24,24,getDir player,'1,1',1,0.03,'TahomaB','right'];
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_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posTopLeft,24,24,getDir player,'-1,1',1,0.03,'TahomaB','right'];
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_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posBottomLeft,24,24,getDir player,'-1,-1',1,0.03,'TahomaB','right'];
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_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posBottomRight,24,24,getDir player,'1,-1',1,0.03,'TahomaB','right'];
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if !(GVAR(freeDrawingData) isEqualTo []) then {
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_theMap drawIcon ['iconStaticMG',[0,0,1,1],GVAR(freeDrawingData) select 1,24,24,getDir player,'1,-1',1,0.03,'TahomaB','right'];
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_theMap drawIcon ['iconStaticMG',[0,0,1,1],GVAR(freeDrawingData) select 2,24,24,getDir player,'1,-1',1,0.03,'TahomaB','right'];
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};
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#endif
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