ACE3/addons/laser/functions/fnc_toggleLST.sqf

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#include "..\script_component.hpp"
/*
* Author: LorenLuke
* Toggles the laser spot tracker for any enabled vehicle.
*
* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* Nothing
*
* Example:
* [vehicle player] call ace_laser_fnc_toggleLST
*
* Public: No
*/
params ["_vehicle"];
if !(_vehicle getVariable [QGVAR(hasLaserSpotTracker), false]) exitWith {};
private _enabled = _vehicle getVariable [QGVAR(laserSpotTrackerOn), false];
_vehicle setVariable [QGVAR(laserSpotTrackerOn), !_enabled];
private _LSTmessage = if (_vehicle getVariable [QGVAR(laserSpotTrackerOn), false]) then {localize LSTRING(LSTOn)} else {localize LSTRING(LSTOff)};
private _string = format ["%1<br/>", _LSTmessage];
private _laserCode = _vehicle getVariable [QGVAR(code), ACE_DEFAULT_LASER_CODE];
_string = format ["%1%2: %3<br/>",_string, localize LSTRING(laserCode), _laserCode];
[_string] call EFUNC(common,displayTextStructured);
if (_enabled) exitWith {};
[{
params ["_args", "_pfhID"];
_args params ["_vehicle"];
if !(_vehicle getVariable [QGVAR(laserSpotTrackerOn), false] && {alive _vehicle}) exitWith {
[_pfhID] call CBA_fnc_removePerFrameHandler;
};
private _laserCode = _vehicle getVariable [QGVAR(code), ACE_DEFAULT_LASER_CODE];
private _angle = 25;
private _pos = _vehicle modelToWorldVisualWorld [0,0,0];
private _pilotCameraPos = getPilotCameraPosition _vehicle;
private _pilotCameraVector = _pos vectorFromTo (_vehicle modelToWorldVisualWorld (getPilotCameraDirection _vehicle));
(getPilotCameraTarget _vehicle) params ["_isTracking", "_spotPos"];
if (_isTracking) then {
_angle = 0.25;
};
private _laserSource = _vehicle modelToWorldWorld _pilotCameraPos;
private _laserResult = [_laserSource, _pilotCameraVector, _angle, 5000, [ACE_DEFAULT_LASER_WAVELENGTH,ACE_DEFAULT_LASER_WAVELENGTH], _laserCode, _vehicle, laserTarget _vehicle, [_vehicle]] call FUNC(seekerFindLaserSpot);
private _foundTargetPos = _laserResult select 0;
if (_isTracking) then {
private _distance = _spotPos distance _foundTargetPos;
if (_distance > 0.75) then {
_vehicle setPilotCameraTarget _foundTargetPos;
};
} else {
_vehicle setPilotCameraTarget _foundTargetPos;
};
}, 0, [_vehicle]] call CBA_fnc_addPerFrameHandler;