ACE3/addons/zeus/XEH_PREP.hpp

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PREP(addObjectToCurator);
PREP(bi_moduleCurator);
PREP(bi_moduleMine);
PREP(bi_moduleProjectile);
PREP(bi_moduleRemoteControl);
PREP(getModuleDestination);
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PREP(handleZeusUnitAssigned);
PREP(moduleAddArsenal);
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PREP(moduleAddSpareTrack);
PREP(moduleAddSpareWheel);
PREP(moduleAddOrRemoveFRIES);
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PREP(moduleCaptive);
PREP(moduleConfigurePylons);
PREP(moduleGarrison);
PREP(moduleGlobalSetSkill);
PREP(moduleGroupSide);
PREP(moduleLoadIntoCargo);
PREP(moduleRemoveArsenal);
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PREP(moduleSearchNearby);
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PREP(moduleSetMedic);
PREP(moduleSetMedicalVehicle);
PREP(moduleSetMedicalFacility);
PREP(moduleSimulation);
PREP(moduleSuppressiveFire);
PREP(moduleSuppressiveFireLocal);
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PREP(moduleSurrender);
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PREP(moduleTeleportPlayers);
PREP(moduleToggleFlashlight);
PREP(moduleToggleNvg);
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PREP(moduleUnconscious);
PREP(moduleUnGarrison);
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PREP(moduleZeusSettings);
PREP(showMessage);
PREP(ui_attributeCargo);
//PREP(ui_attributePosition);
PREP(ui_attributeRadius);
PREP(ui_defendArea);
PREP(ui_garrison);
PREP(ui_editableObjects);
PREP(ui_globalSetSkill);
PREP(ui_groupSide);
PREP(ui_patrolArea);
PREP(ui_searchArea);
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PREP(ui_teleportPlayers);
PREP(ui_toggleFlashlight);
PREP(ui_toggleNvg);
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PREP(zeusAttributes);