ACE3/addons/reload/functions/fnc_onTake.sqf

30 lines
588 B
Plaintext
Raw Normal View History

#include "..\script_component.hpp"
/*
* Author: jokoho48
* Called from "Take" EH.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Container <OBJECT>
* 2: Item <STRING>
*
* Return Value:
* None
*
* Example:
* [player, backpackContainer player, "ACE_Banana"] call ace_reload_fnc_onTake
*
* Public: No
*/
params ["_unit", "_container", "_item"];
if (
_unit == ACE_player &&
{GVAR(displayText)} &&
{_item == currentMagazine _unit} &&
{_container in [uniformContainer _unit, vestContainer _unit, backpackContainer _unit]}
) then {
_unit call FUNC(displayAmmo);
};