ACE3/addons/interaction/functions/fnc_addPassengerActions.sqf

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/*
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* Author: esteldunedain
* Mount unit actions inside passenger submenu
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Player <OBJECT>
* 3: Parameters <ARRAY>
*
* Return value:
* Children actions <ARRAY>
*
* Example:
* array = [target, player, [params]] call ace_interaction_fnc_addPassengerAction
*
* Public: No
*/
#include "script_component.hpp"
EXPLODE_3_PVT(_this,_vehicle,_player,_parameters);
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EXPLODE_1_PVT(_parameters,_unit);
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private ["_varName", "_actionTrees", "_actions"];
_varName = format [QEGVAR(interact_menu,Act_%1), typeOf _unit];
_actionTrees = missionNamespace getVariable [_varName, []];
_actions = [];
// Mount unit MainActions menu
{
EXPLODE_2_PVT(_x,_actionData,_children);
_actions pushBack [_actionData, _children, _unit];
} forEach ((_actionTrees select 0) select 1);
_actions