ACE3/addons/common/functions/fnc_getPylonTurret.sqf

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Returns the turret path that owns the given pylon.
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Pylon Index (starting at 0) <NUMBER>
*
* Return Value:
* Turret Path (either [-1] or [0]) <ARRAY>
*
* Example:
* [cursorObject, 0] call ace_common_fnc_getPylonTurret
*
* Public: No
*/
params ["_vehicle", "_pylonIndex"];
getAllPylonsInfo _vehicle param [_pylonIndex, []] param [2, [-1]]