2015-08-11 17:49:39 +00:00
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/*
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* Author: voiper
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* Check a unit for any flashlights that can be used on map.
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*
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* Arguments:
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* 0: Unit to check <OBJECT>
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*
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* Return value:
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* Flashlight classnames (empty for none) <ARRAY>
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*
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* Example:
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* [unit] call ace_map_fnc_getUnitFlashlights;
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit"];
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2015-11-23 23:47:58 +00:00
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private _flashlights = [];
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2015-08-11 17:49:39 +00:00
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{
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if ((isText (configFile >> "CfgWeapons" >> _x >> "ItemInfo" >> "FlashLight" >> "ACE_Flashlight_Colour")) && !(_x in _flashlights)) then {
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2015-08-24 21:03:23 +00:00
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_flashlights pushBack _x;
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2015-08-11 17:49:39 +00:00
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};
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} forEach (items _unit);
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2015-10-14 17:56:54 +00:00
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_flashlights
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