2015-08-15 16:43:13 +00:00
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/*
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* Author: GitHawk
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2015-08-18 00:32:10 +00:00
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* Rearms a vehicle.
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2015-08-15 16:43:13 +00:00
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*
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* Arguments:
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2015-08-18 00:32:10 +00:00
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* 0: Params <ARRAY>
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* 0: Target <OBJECT>
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* 1: Unit <OBJECT>
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* 2: Turret Path <ARRAY>
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* 3: Number of magazines <NUMBER>
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* 4: Magazine Classname <STRING>
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* 5: Number of rounds <NUMBER>
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2015-08-15 16:43:13 +00:00
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*
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* Return Value:
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* None
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*
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* Example:
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2015-08-18 15:38:50 +00:00
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* [[vehicle, player, [-1], 2, "5000Rnd_762x51_Belt", 500]] call ace_rearm_fnc_rearmSuccess
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2015-08-15 16:43:13 +00:00
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*
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* Public: No
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*/
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#include "script_component.hpp"
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2015-08-18 16:09:37 +00:00
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private ["_dummy", "_weaponSelect", "_turretOwnerID"];
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2015-08-15 16:43:13 +00:00
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params ["_args"];
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2015-08-18 00:32:10 +00:00
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_args params ["_target", "_unit", "_turretPath", "_numMagazines", "_magazineClass", "_numRounds"];
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2015-08-15 16:43:13 +00:00
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2015-08-18 00:32:10 +00:00
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//hint format ["Target: %1\nTurretPath: %2\nNumMagazines: %3\nMagazine: %4\nNumRounds: %5", _target, _turretPath, _numMagazines, _magazineClass, _numRounds];
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2015-08-15 16:43:13 +00:00
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2015-08-16 21:52:37 +00:00
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if (local _unit) then {
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2015-08-20 17:51:22 +00:00
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[_unit, true, true] call FUNC(dropAmmo);
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2015-08-16 21:52:37 +00:00
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};
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2015-08-18 16:09:37 +00:00
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if (isServer) then {
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_turretOwnerID = _target turretOwner _turretPath;
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2015-08-19 15:33:32 +00:00
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if (_turretOwnerID == 0) then {
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2015-08-20 17:51:22 +00:00
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[_this, QFUNC(rearmSuccessLocal), _target] call EFUNC(common,execRemoteFnc);
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2015-08-19 15:33:32 +00:00
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} else {
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EGVAR(common,remoteFnc) = [_this, QFUNC(rearmSuccessLocal), 0];
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_turretOwnerID publicVariableClient QEGVAR(common,remoteFnc);
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};
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2015-08-15 16:43:13 +00:00
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} else {
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2015-08-20 17:51:22 +00:00
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[_this, QFUNC(rearmSuccess), 1] call EFUNC(common,execRemoteFnc);
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2015-08-18 00:32:10 +00:00
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};
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