ACE3/addons/refuel/functions/fnc_canTurnOff.sqf

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/*
* Author: GitHawk
* Check if a unit can turn off a fuel nozzle
*
* Arguments:
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* 0: Unit <OBJECT>
* 1: Nozzle <OBJECT>
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*
* Return Value:
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* Can turn off <BOOL>
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*
* Example:
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* [player, nozzle] call ace_refuel_fnc_canTurnOff
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*
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* Public: No
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*/
#include "script_component.hpp"
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params ["_unit", "_nozzle"];
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if (isNull _unit ||
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{isNull _nozzle} ||
{!(_unit isKindOf "CAManBase")} ||
{!local _unit} ||
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{(_nozzle distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
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(_nozzle getVariable [QGVAR(isRefueling), false])