2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2021-11-07 23:21:36 +00:00
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/*
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* Author: Seb
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* Creates a map marker for a created static object but only for sides friendly to the creator side.
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*
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* Arguments:
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* 0: Unit placing <OBJECT>
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* 1: Created fortify object <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, cursorObject] call ace_fortify_fnc_createObjectMarker
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*
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* Public: No
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*/
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params ["_unit", "_object"];
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TRACE_2("createObjectMarker",_unit,_object);
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// Get Object size and direction
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private _bbr = 0 boundingBoxReal _object;
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private _p1 = _bbr select 0;
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private _p2 = _bbr select 1;
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private _maxWidth = abs ((_p2 select 0) - (_p1 select 0));
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private _maxLength = abs ((_p2 select 1) - (_p1 select 1));
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private _direction = getDir _object;
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// Marker name unique to this object
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private _markerNameStr = format [QGVAR(marker_%1), hashValue _object];
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private _channel = if (GVAR(markObjectsOnMap) == 2) then { 0 } else { 1 };
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private _marker = createMarkerLocal [_markerNameStr, _object, _channel, _unit];
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TRACE_2("created",_marker,_channel);
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_marker setMarkerShapeLocal "RECTANGLE";
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_marker setMarkerBrushLocal "SolidFull";
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_marker setMarkerSizeLocal [(_maxWidth / 2),(_maxLength / 2)];
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_marker setMarkerDirLocal _direction;
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_marker setMarkerColor "ColorGrey";
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_object setVariable [QGVAR(mapMarker), _marker, false];
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_object addEventHandler ["Deleted", {
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params ["_object"];
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private _marker = _object getVariable QGVAR(mapMarker);
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TRACE_2("cleaning up marker",_object,_marker);
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deleteMarker _marker
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}];
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