ACE3/TO_MERGE/agm/Goggles/functions/fn_ApplyGlassesEffect.sqf

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/*
Name: AGM_Goggles_fnc_ApplyGlassesEffect
Author: Garth de Wet (LH)
Description:
Sets screen tint for glasses.
Sets screen overlay for glasses. (broken/fixed)
Sets dirt/rain overlay for glasses.
Parameters:
0: STRING - Glasses class name to be applied.
Returns:
Nothing
Example:
(goggles player) call AGM_Goggles_fnc_ApplyGlassesEffect;
*/
#include "\AGM_Goggles\script.sqf"
private["_postProcessColour", "_postProcessTintAmount", "_glassesClassname", "_glassImagePath"];
_glassesClassname = _this;
_postProcessColour = getArray(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_Color");
_postProcessTintAmount = getNumber(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_TintAmount");
call AGM_Goggles_fnc_RemoveGlassesEffect;
AGM_Goggles_EffectsActive = true;
if (_postProcessTintAmount != 0 && {AGM_Goggles_UsePP}) then {
_postProcessColour set [3, _postProcessTintAmount/100];
AGM_Goggles_PostProcess ppEffectAdjust[0.9, 1.1, 0.004, _postProcessColour, [0,0,0,1],[0,0,0,0]];
AGM_Goggles_PostProcess ppEffectCommit 0;
AGM_Goggles_PostProcess ppEffectEnable true;
};
_glassImagePath = getText(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_Overlay");
if GETBROKEN then {
_glassImagePath = getText(configFile >> "CfgGlasses" >> _glassesClassname >> "AGM_OverlayCracked");
};
if (_glassImagePath != "") then {
150 cutRsc["RscAGM_Goggles", "PLAIN",1, false];
(GLASSDISPLAY displayCtrl 10650) ctrlSetText _glassImagePath;
};
if GETDIRT then {
call AGM_Goggles_fnc_ApplyDirtEffect;
};
if GETDUSTT(DACTIVE) then {
SETDUST(DAMOUNT,CLAMP(GETDUSTT(DAMOUNT)-1,0,2));
call AGM_Goggles_fnc_ApplyDust;
};