ACE3/TO_MERGE/agm/Logistics/functions/Repair/fn_canRepairWheel.sqf

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// by commy2
private ["_vehicle", "_wheels", "_spareWheel"];
_vehicle = _this select 0;
//_wheels = _this select 1;
_wheels = getArray (configFile >> "CfgVehicles" >> typeOf _vehicle >> "AGM_Wheels");
_wheels = [_wheels, {_vehicle getHitPointDamage _this == 1}] call AGM_Core_fnc_filter;
_spareWheel = [player] call AGM_Repair_fnc_getNearestWheel;
count _wheels > 0
&& {alive _vehicle}
&& {speed _vehicle == 0}
&& {!isNull _spareWheel}