ACE3/TO_MERGE/cse/main/messages/functions/fn_sendHintTo.sqf

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2015-01-12 22:35:40 +00:00
/**
* fn_sendHintTo.sqf
* @Descr: Sends a hint to player unit across network
* @Author: Glowbal
*
* @Arguments: [reciever OBJECT, message STRING]
* @Return: void
* @PublicAPI: true
*/
private ["_reciever","_message"];
_reciever = _this select 0;
_message = _this select 1;
//[_reciever,_message] call cms_fnc_sendChatMessageTo;
if (isPlayer _reciever) then {
if (!local _reciever) then {
[_this, "cse_fnc_sendHintTo", _reciever, false] spawn BIS_fnc_MP;
} else {
hintsilent format ["%1",_message];
};
};