2015-01-13 03:23:14 +00:00
|
|
|
#include "script_component.hpp"
|
2015-01-11 16:42:31 +00:00
|
|
|
|
2015-01-13 03:23:14 +00:00
|
|
|
class CfgPatches {
|
|
|
|
class ADDON {
|
|
|
|
units[] = {};
|
|
|
|
weapons[] = {"ACE_SpareBarrel"};
|
2015-01-14 04:14:47 +00:00
|
|
|
requiredVersion = REQUIRED_VERSION;
|
|
|
|
requiredAddons[] = {"ace_common", "ace_interaction"};
|
2015-01-13 03:23:14 +00:00
|
|
|
author[] = {"commy2", "KoffeinFlummi", "CAA-Picard"};
|
|
|
|
authorUrl = "https://github.com/commy2/";
|
2015-01-14 04:14:47 +00:00
|
|
|
VERSION_CONFIG;
|
2015-01-11 16:42:31 +00:00
|
|
|
};
|
|
|
|
};
|
|
|
|
|
2015-01-13 03:23:14 +00:00
|
|
|
#include "CfgEventHandlers.hpp"
|
2015-01-11 16:42:31 +00:00
|
|
|
|
2015-01-14 00:07:32 +00:00
|
|
|
class ACE_Default_Keys {
|
2015-01-13 03:23:14 +00:00
|
|
|
class clearJam {
|
|
|
|
displayName = "$STR_ACE_Overheating_UnjamWeapon";
|
2015-01-14 00:07:32 +00:00
|
|
|
condition = QUOTE( [_player] call EFUNC(common,canUseWeapon) && {currentWeapon _player in (_player getVariable [ARR_2(QUOTE(QGVAR(jammedWeapons)), [])])} );
|
|
|
|
statement = QUOTE( [ARR_3(_player, currentMuzzle _player, false)] call FUNC(clearJam); );
|
2015-01-13 03:23:14 +00:00
|
|
|
key = 19;
|
|
|
|
shift = 1;
|
|
|
|
control = 0;
|
|
|
|
alt = 0;
|
2015-01-11 16:42:31 +00:00
|
|
|
};
|
|
|
|
};
|
|
|
|
|
2015-01-13 03:23:14 +00:00
|
|
|
#include "CfgSounds.hpp"
|
2015-01-11 16:42:31 +00:00
|
|
|
|
2015-01-13 03:23:14 +00:00
|
|
|
#include "CfgVehicles.hpp"
|
2015-01-11 16:42:31 +00:00
|
|
|
|
2015-01-13 03:23:14 +00:00
|
|
|
#include "CfgWeapons.hpp"
|