ACE3/addons/advanced_ballistics/functions/fnc_initializeTerrainExtension.sqf

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#include "script_component.hpp"
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/*
* Author: Ruthberg
* Initializes the advanced ballistics extension with terrain data
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*
* Arguments:
* None
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*
* Return Value:
* None
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*
* Example:
* [] call ace_advanced_ballistics_fnc_initializeTerrainExtension
*
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* Public: No
*/
if (!hasInterface) exitWith {};
if (!GVAR(enabled)) exitWith {};
private _initStartTime = diag_tickTime;
private _mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
INFO_1("Terrain already initialized [world: %1]", worldName);
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#ifdef DEBUG_MODE_FULL
systemChat "AdvancedBallistics: Terrain already initialized";
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#endif
};
private _mapGrids = ceil(_mapSize / 50) + 1;
private _gridCells = _mapGrids * _mapGrids;
GVAR(currentGrid) = 0;
INFO_2("Starting Terrain Extension [cells: %1] [world: %2]", _gridCells, worldName);
[{
params ["_args","_idPFH"];
_args params ["_mapGrids", "_gridCells", "_initStartTime"];
if (GVAR(currentGrid) >= _gridCells) exitWith {
INFO_2("Finished terrain initialization in %1 seconds [world: %2]", (diag_tickTime - _initStartTime) toFixed 2, worldName);
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#ifdef DEBUG_MODE_FULL
systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", (diag_tickTime - _initStartTime) toFixed 2];
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#endif
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[_idPFH] call CBA_fnc_removePerFrameHandler;
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};
for "_i" from 1 to 50 do {
private _x = floor(GVAR(currentGrid) / _mapGrids) * 50;
private _y = (GVAR(currentGrid) - floor(GVAR(currentGrid) / _mapGrids) * _mapGrids) * 50;
private _gridCenter = [_x + 25, _y + 25];
private _gridHeight = round(getTerrainHeightASL _gridCenter);
private _gridNumObjects = count (_gridCenter nearObjects ["Building", 50]);
private _gridSurfaceIsWater = if (surfaceIsWater _gridCenter) then {1} else {0};
"ace_advanced_ballistics" callExtension format["set:%1:%2:%3", _gridHeight, _gridNumObjects, _gridSurfaceIsWater];
GVAR(currentGrid) = GVAR(currentGrid) + 1;
if (GVAR(currentGrid) >= _gridCells) exitWith {};
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};
}, 0, [_mapGrids, _gridCells, _initStartTime]] call CBA_fnc_addPerFrameHandler