2015-03-27 05:02:54 +00:00
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/*
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* Author: Garth de Wet (LH), PabstMirror
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* Show the ammo counts for a static weapon.
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* Called from "insertChildren" on interact_menu
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*
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* Argument:
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* 0: Target <OBJECT>
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* 1: Player <OBJECT>
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*
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* Return value:
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* ChildActiosn<ARRAY>
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*
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* Example:
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* [player, player] call ace_attach_fnc_getChildrenAttachActions
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*
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* Public: No
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*/
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#include "script_component.hpp"
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2015-04-16 17:36:12 +00:00
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private ["_listed", "_actions", "_item", "_displayName", "_picture", "_action"];
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2015-08-04 22:47:31 +00:00
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params ["_target","_player"];
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2015-08-06 18:17:59 +00:00
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TRACE_2("params",_target,_player);
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2015-03-27 05:02:54 +00:00
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_listed = [];
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_actions = [];
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{
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if !(_x in _listed) then {
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_listed pushBack _x;
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_item = ConfigFile >> "CfgMagazines" >> _x;
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2015-04-10 02:36:28 +00:00
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if (getText (_item >> "ACE_Attachable") != "") then {
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2015-03-27 05:02:54 +00:00
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_displayName = getText(_item >> "displayName");
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_picture = getText(_item >> "picture");
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2015-08-02 06:05:28 +00:00
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_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call EFUNC(common,execNextFrame)}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
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2015-03-27 05:02:54 +00:00
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_actions pushBack [_action, [], _target];
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};
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};
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} forEach (magazines _player);
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{
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if !(_x in _listed) then {
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_listed pushBack _x;
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_item = ConfigFile >> "CfgWeapons" >> _x;
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2015-04-10 02:36:28 +00:00
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if (getText (_item >> "ACE_Attachable") != "") then {
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2015-03-27 05:02:54 +00:00
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_displayName = getText(_item >> "displayName");
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_picture = getText(_item >> "picture");
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2015-08-02 06:05:28 +00:00
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_action = [_x, _displayName, _picture, {[{_this call FUNC(attach)}, _this] call EFUNC(common,execNextFrame)}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
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2015-03-27 05:02:54 +00:00
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_actions pushBack [_action, [], _target];
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};
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};
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} forEach (items _player);
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_actions
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