.. |
advanced_ballistics
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Simplify binocular check
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2016-04-20 10:48:25 -05:00 |
ai
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
aircraft
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
apl
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
atragmx
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
attach
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
backpacks
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Allow string input for isBackpack
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2016-03-05 14:29:04 +01:00 |
ballistics
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
captives
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
cargo
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Improve XEH adding in cargo
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2016-04-03 14:17:16 +02:00 |
common
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Merge pull request #3692 from acemod/unloadOnSlopes
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2016-04-22 10:40:16 -05:00 |
concertina_wire
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Concertina Wire - Don't recoil broken wire, fix killer
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2016-04-16 12:54:33 -05:00 |
dagr
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Non-hardcoded binocular / vector detection
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2016-04-20 10:40:00 -05:00 |
difficulties
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
disarming
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
disposable
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
dragging
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Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
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2016-04-03 11:43:11 +00:00 |
explosives
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Cleanup scopeCurator
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2016-04-21 15:07:13 -05:00 |
fastroping
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Fix Wildcat attach point
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2016-04-12 12:28:48 -05:00 |
fcs
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FCS - Minor firedEH optimization
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2016-04-01 21:51:22 -05:00 |
finger
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
flashlights
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
flashsuppressors
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
fonts
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
frag
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
gestures
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Spaces
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2016-04-21 13:21:55 -05:00 |
gforces
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Geforce - Change default to aircraft only
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2016-04-19 23:04:51 -05:00 |
goggles
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Googles - Only play wipe anim for primary weapon
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2016-04-12 00:19:24 -05:00 |
grenades
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
hearing
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Add config style validation
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2016-04-07 19:55:10 +02:00 |
hitreactions
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
huntir
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Add config style validation
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2016-04-07 19:55:10 +02:00 |
interact_menu
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
interaction
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
inventory
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
javelin
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Try to use cursorObject first
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2016-04-14 10:57:36 -05:00 |
kestrel4500
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
laser
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
laser_selfdesignate
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
laserpointer
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
logistics_uavbattery
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
logistics_wirecutter
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
magazinerepack
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
main
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formating
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2016-03-29 17:00:54 +02:00 |
map
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
map_gestures
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
maptools
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Add map altitude to GPS - fix #3650
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2016-04-02 18:53:34 +02:00 |
markers
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
medical
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Fixed redundant privates in setCardiacArrest
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2016-04-18 15:23:04 +02:00 |
medical_menu
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
microdagr
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
missileguidance
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
missionmodules
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
mk6mortar
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
modules
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
movement
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
mx2a
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
nametags
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
nightvision
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
noidle
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
noradio
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
norearm
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
optics
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
optionsmenu
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
overheating
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Change event name to weaponJammed
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2016-04-11 23:09:45 +01:00 |
overpressure
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
parachute
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
rangecard
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
realisticnames
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Add config style validation
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2016-04-07 19:55:10 +02:00 |
rearm
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
recoil
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
refuel
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
reload
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Merge branch 'master' into uiSettings
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2016-04-23 00:17:16 +02:00 |
reloadlaunchers
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
repair
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Merge pull request #3690 from acemod/engineRepairMsg
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2016-04-15 15:56:52 -05:00 |
respawn
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
safemode
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
sandbag
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
scopes
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
sitting
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
slideshow
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
smallarms
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remove obsolete fix, fix #3545
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2016-03-06 09:12:49 +01:00 |
spectator
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
spottingscope
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
switchunits
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
tacticalladder
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
tagging
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Fix variable name and header examples
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2016-04-14 18:58:01 +02:00 |
testmissions
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
thermals
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Add quick debug defines to all script_components
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2016-01-28 23:26:02 -06:00 |
trenches
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
tripod
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Add config style validation
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2016-04-07 19:55:10 +02:00 |
ui
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Fix params error
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2016-04-23 00:29:58 +02:00 |
vector
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Non-hardcoded binocular / vector detection
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2016-04-20 10:40:00 -05:00 |
vehiclelock
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
vehicles
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
viewdistance
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Use lazy evaluation
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2016-04-14 13:55:15 +02:00 |
weaponselect
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
weather
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
winddeflection
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
yardage450
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Translation: IT completed (with BOM)
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2016-03-27 21:22:15 +02:00 |
zeus
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Delay calling addCuratorEditableObjects for a frame
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2016-03-30 10:26:33 -05:00 |