ACE3/addons/common/CfgWeapons.hpp

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class CfgWeapons {
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class ItemCore;
class ACE_ItemCore: ItemCore {
type = 4096;//4;
detectRange = -1;
simulation = "ItemMineDetector";
};
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class Rifle_Base_F;
class ACE_FakePrimaryWeapon: Rifle_Base_F {
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
displayName = "";
picture = "";
model = "";
magazines[] = {"ACE_FakeMagazine"};
scope = 2;
};
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};