ACE3/addons/spectator/functions/fnc_moduleSpectator.sqf

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/*
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* Author: voiper
* Read spectator settings from module
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*
* Arguments:
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* 0: The module logic <LOGIC>
* 1: units <ARRAY>
* 2: activated <BOOL>
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*
* Return Value:
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* None <NIL>
*
* Public: No
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*/
#include "script_component.hpp"
PARAMS_3(_logic,_units,_activated);
if !(_activated) exitWith {};
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[_logic, QGVAR(enabled), "SpectatorEnabled"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(limitSide), "SpectatorPlayerSide"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(AI), "SpectatorAI"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(tracking), "SpectatorTracking"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(modulePos), "SpectatorPos"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(endMission), "SpectatorEnd"] call EFUNC(common,readSettingFromModule);
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if (GVAR(modulePos)) then {
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GVAR(startingPos) = getPosATL _logic;
GVAR(startingDir) = getDir _logic;
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};