ACE3/addons/sitting/functions/fnc_getRandomAnimation.sqf

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#include "..\script_component.hpp"
/*
* Author: Jonpas
* Gets a random animations from the list.
*
* Arguments:
* 0: Object to get animation pool from <OBJECT> (default: objNull)
*
* Return Value:
* Random Animation <STRING>
*
* Example:
* _animation = call ace_sitting_fnc_getRandomAnimation
*
* Public: No
*/
params [["_object", objNull, [objNull]]];
private _animations = [];
if (!isNull _object) then {
_animations = getArray (configOf _object >> QGVAR(animations));
};
if (_animations isEqualTo []) then {
_animations = [
QGVAR(HubSittingChairA_idle1),
QGVAR(HubSittingChairA_idle2),
QGVAR(HubSittingChairA_idle3),
QGVAR(HubSittingChairA_move1),
QGVAR(HubSittingChairB_idle1),
QGVAR(HubSittingChairB_idle2),
QGVAR(HubSittingChairB_idle3),
QGVAR(HubSittingChairB_move1),
QGVAR(HubSittingChairC_idle1),
QGVAR(HubSittingChairC_idle2),
QGVAR(HubSittingChairC_idle3),
QGVAR(HubSittingChairC_move1),
QGVAR(HubSittingChairUA_idle1),
QGVAR(HubSittingChairUA_idle2),
QGVAR(HubSittingChairUA_idle3),
QGVAR(HubSittingChairUA_move1),
QGVAR(HubSittingChairUB_idle1),
QGVAR(HubSittingChairUB_idle2),
QGVAR(HubSittingChairUB_idle3),
QGVAR(HubSittingChairUB_move1),
QGVAR(HubSittingChairUC_idle1),
QGVAR(HubSittingChairUC_idle2),
QGVAR(HubSittingChairUC_idle3),
QGVAR(HubSittingChairUC_move1)
];
};
// Select random animation from Animations Pool
selectRandom _animations