2015-01-12 09:48:26 +00:00
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/*
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2015-02-02 08:35:17 +00:00
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* Author: Garth 'L-H' de Wet
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* Opens the UI for timer setting of an explosive
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*
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* Arguments:
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2015-02-20 01:28:16 +00:00
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* 0: Explosive <OBJECT>
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* 1: Magazine <STRING>
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2015-02-02 08:35:17 +00:00
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*
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* Return Value:
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* None
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*
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* Example:
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2015-02-20 01:28:16 +00:00
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* [_explosive, "SatchelCharge_Remote_Mag"] call ACE_Explosives_fnc_openTimerSetUI;
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2015-02-02 08:35:17 +00:00
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*
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* Public: No
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*/
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2015-01-13 21:21:31 +00:00
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#include "script_component.hpp"
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2015-02-20 01:28:16 +00:00
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EXPLODE_2_PVT(_this,_explosive,_mag);
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2015-01-12 09:48:26 +00:00
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createDialog "RscACE_SelectTimeUI";
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sliderSetRange [8845, 5, 900]; // 5seconds - 15minutes
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sliderSetPosition [8845, 30];
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2015-02-20 01:28:16 +00:00
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GVAR(explosive) = _explosive;
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DFUNC(SetTimer) = {
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2015-04-06 20:20:11 +00:00
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[
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ACE_player,
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getPosATL GVAR(explosive),
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GVAR(explosive) getVariable QGVAR(Direction),
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GVAR(explosive) getVariable QGVAR(class),
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"Timer",
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[floor sliderPosition 8845],
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GVAR(explosive)
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] call FUNC(placeExplosive);
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closeDialog 0;
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2015-02-20 01:28:16 +00:00
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};
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buttonSetAction [8860, QUOTE(call DFUNC(SetTimer);)];
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buttonSetAction [8855, QUOTE(closeDialog 0;)];
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2015-01-12 09:48:26 +00:00
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ctrlSetText [8870, format[localize "STR_ACE_Explosives_TimerMenu",0, 30]];
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