ACE3/addons/repair/functions/fnc_addRepairActions.sqf

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/*
* Author: commy2
*
* Called from init eventhandler. Checks if the vehicles class already has the actions initialized. Otherwise add all available repair options.
*
* Arguments:
* 0: vehicle (Object)
*
* Return Value:
* NONE
*/
#include "script_component.hpp"
private "_vehicle";
_vehicle = _this select 0;
private ["_type", "_initializedClasses"];
_type = typeOf _vehicle;
_initializedClasses = GETMVAR(GVAR(initializedClasses),[]);
// do nothing if the class is already initialized
if (_type in _initializedClasses) exitWith {};
// get all hitpoints
private "_hitPoints";
_hitPoints = [_vehicle] call EFUNC(common,getHitPointsWithSelections) select 0;
// get hitpoints of wheels with their selections
private ["_wheelHitPointsWithSelections", "_wheelHitPoints", "_wheelHitPointSelections"];
_wheelHitPointsWithSelections = [_vehicle] call FUNC(getWheelHitPointsWithSelections);
_wheelHitPoints = _wheelHitPointsWithSelections select 0;
_wheelHitPointSelections = _wheelHitPointsWithSelections select 1;
// add repair events to this vehicle class
{
if (_x in _wheelHitPoints) then {
// add wheel repair action
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private ["_icon", "_selection"];
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_nameRemove = format ["Remove_%1", _x];
_icon = QUOTE(PATHTOF(ui\tire_ca.paa));
_selection = _wheelHitPointSelections select (_wheelHitPoints find _x);
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private ["_name", "_text", "_condition", "_statement"];
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// remove wheel action
_name = format ["Remove_%1", _x];
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_text = localize "STR_ACE_Repair_RemoveWheel";
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_condition = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(canRemoveWheel)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(removeWheel)};
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private "_action";
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_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction);
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[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
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// replace wheel action
_name = format ["Replace_%1", _x];
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_text = localize "STR_ACE_Repair_ReplaceWheel";
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_condition = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(canReplaceWheel)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(replaceWheel)};
_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 2] call EFUNC(interact_menu,createAction);
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[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
} else {
// exit if the hitpoint is in the blacklist, e.g. glasses
if (_x in IGNORED_HITPOINTS) exitWith {};
// exit if the hitpoint is virtual
if (isText (configFile >> "CfgVehicles" >> _type >> "HitPoints" >> _x >> "depends")) exitWith {};
// add misc repair action
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private ["_name", "_text", "_icon", "_selection", "_condition", "_statement"];
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_name = format ["Repair_%1", _x];
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_text = format ["STR_ACE_Repair_%1", _x];
if (isLocalized _text) then {
_text = format [localize "STR_ACE_Repair_RepairHitpoint", localize _text];
} else {
_text = format [localize "STR_ACE_Repair_RepairHitpoint", _x];
};
_icon = "";
_selection = "";
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_condition = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(canRepair)};
_statement = {[_this select 1, _this select 0, _this select 2 select 0] call DFUNC(repairVehicle)};
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private "_action";
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_action = [_name, _text, _icon, _statement, _condition, {}, [_x], _selection, 4] call EFUNC(interact_menu,createAction);
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[_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass);
};
} forEach _hitPoints;
// set class as initialized
_initializedClasses pushBack _type;
SETMVAR(GVAR(initializedClasses),_initializedClasses);