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https://github.com/acemod/ACE3.git
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auto add actions to replace and remove wheels
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9750e5fbc3
commit
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@ -164,9 +164,9 @@ _vehicle setFuel _fuelLevel;
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["lockVehicle", {
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_this setVariable [QGVAR(lockStatus), locked _this];
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_this lock 2
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_this lock 2;
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}] call FUNC(addEventhandler);
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["unlockVehicle", {
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_this lock (_this getVariable [QGVAR(lockStatus), locked _this])
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_this lock (_this getVariable [QGVAR(lockStatus), locked _this]);
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}] call FUNC(addEventhandler);
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@ -10,3 +10,35 @@ class Extended_PostInit_EventHandlers {
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init = QUOTE(call COMPILE_FILE(XEH_postInit));
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};
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};
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class Extended_Init_EventHandlers {
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class Car {
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class ADDON {
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init = QUOTE(_this call DFUNC(addRepairActions));
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};
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};
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class Tank {
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class ADDON {
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init = QUOTE(_this call DFUNC(addRepairActions));
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};
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};
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class Helicopter {
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class ADDON {
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init = QUOTE(_this call DFUNC(addRepairActions));
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};
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};
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class Plane {
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class ADDON {
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init = QUOTE(_this call DFUNC(addRepairActions));
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};
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};
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class Ship_F {
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class ADDON {
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init = QUOTE(_this call DFUNC(addRepairActions));
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};
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};
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};
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@ -4,9 +4,12 @@ ADDON = false;
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PREP(actionCanRepair);
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PREP(actionRepair);
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PREP(addRepairActions);
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PREP(doRepair);
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PREP(getWheelHitPointsWithSelections);
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PREP(removeWheel);
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PREP(repairVehicle);
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PREP(replaceWheel);
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PREP(setDamage);
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PREP(setHitPointDamage);
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@ -5,7 +5,7 @@ class CfgPatches {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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requiredAddons[] = {"ace_common","ace_interact_menu"};
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author[] = {"commy2"};
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authorUrl = "https://github.com/commy2";
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VERSION_CONFIG;
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113
addons/repair/functions/fnc_addRepairActions.sqf
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113
addons/repair/functions/fnc_addRepairActions.sqf
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@ -0,0 +1,113 @@
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/*
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* Author: commy2
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*
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* Called from init eventhandler. Checks if the vehicles class already has the actions initialized. Otherwise add all available repair options.
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*
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* Arguments:
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* 0: vehicle (Object)
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*
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* Return Value:
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* NONE
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*/
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#include "script_component.hpp"
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private "_vehicle";
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_vehicle = _this select 0;
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private ["_type", "_initializedClasses"];
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_type = typeOf _vehicle;
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_initializedClasses = GETMVAR(GVAR(initializedClasses),[]);
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// do nothing if the class is already initialized
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if (_type in _initializedClasses) exitWith {};
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// get all hitpoints
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private "_hitPoints";
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_hitPoints = [_vehicle] call EFUNC(common,getHitPoints);
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// get hitpoints of wheels with their selections
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private ["_wheelHitPointsWithSelections", "_wheelHitPoints", "_wheelHitPointSelections"];
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_wheelHitPointsWithSelections = [_vehicle] call FUNC(getWheelHitPointsWithSelections);
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_wheelHitPoints = _wheelHitPointsWithSelections select 0;
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_wheelHitPointSelections = _wheelHitPointsWithSelections select 1;
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// add repair events to this vehicle class
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{
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if (_x in _wheelHitPoints) then {
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// add wheel repair action
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private ["_nameRemove", "_nameReplace", "_icon", "_selection"];
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_nameRemove = format ["Remove %1", _x];
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_nameReplace = format ["Replace %1", _x];
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_icon = "";
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_selection = _wheelHitPointSelections select (_wheelHitPoints find _x);
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private ["_statement_remove", "_condition_remove", "_statement_replace", "_condition_replace"];
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_statement_remove = format [QFUNC(removeWheel_%1), _x];
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_condition_remove = format [QFUNC(canRemoveWheel_%1), _x];
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_statement_replace = format [QFUNC(replaceWheel_%1), _x];
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_condition_replace = format [QFUNC(canReplaceWheel_%1), _x];
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// compile functions for that hitpoint if no such functions currently exist
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if (isNil _statement_remove) then {
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// remove wheel
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private "_function";
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_function = compile format [QUOTE([ARR_2(_target,'%1')] call DFUNC(removeWheel)), _x];
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missionNamespace setVariable [_statement_remove, _function];
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_function = compile format ["alive _target && {_target getHitPointDamage '%1' < 1}", _x];
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missionNamespace setVariable [_condition_remove, _function];
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// replace wheel
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_function = compile format [QUOTE([ARR_2(_target,'%1')] call DFUNC(replaceWheel)), _x];
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missionNamespace setVariable [_statement_replace, _function];
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_function = compile format ["alive _target && {_target getHitPointDamage '%1' >= 1}", _x];
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missionNamespace setVariable [_condition_replace, _function];
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};
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_statement_remove = missionNamespace getVariable [_statement_remove, {}];
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_condition_remove = missionNamespace getVariable [_condition_remove, {}];
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_statement_replace = missionNamespace getVariable [_statement_replace, {}];
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_condition_replace = missionNamespace getVariable [_condition_replace, {}];
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[_vehicle, 0, [_nameRemove], _nameRemove, _icon, _selection, _statement_remove, _condition_remove, 2] call EFUNC(interact_menu,addAction); // @todo class instead of object
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[_vehicle, 0, [_nameReplace], _nameReplace, _icon, _selection, _statement_replace, _condition_replace, 2] call EFUNC(interact_menu,addAction);
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} else {
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// add misc repair action
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/*private ["_selection", "_statement", "_condition"];
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_name = format ["Repair %1", _x];
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_icon = "";
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_statement = {
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hint "repaired";
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};
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_condition = {true};
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[_vehicle, 0, ["RepairMe"], _name, _icon, "", _statement, _condition, 4] call ace_interact_menu_fnc_addAction;*/
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};
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} forEach _hitPoints;
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// set class as initialized
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_initializedClasses pushBack _type;
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SETMVAR(GVAR(initializedClasses),_initializedClasses);
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1
addons/repair/functions/fnc_removeWheel.sqf
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1
addons/repair/functions/fnc_removeWheel.sqf
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@ -0,0 +1 @@
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(_this select 0) setHitPointDamage [_this select 1, 1]; systemChat str _this;
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1
addons/repair/functions/fnc_replaceWheel.sqf
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1
addons/repair/functions/fnc_replaceWheel.sqf
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@ -0,0 +1 @@
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(_this select 0) setHitPointDamage [_this select 1, 0]; systemChat str _this;
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