ACE3/addons/common/functions/fnc_requestSyncedEvent.sqf

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#include "..\script_component.hpp"
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/*
* Author: jaynus
* Send a request to synchronize an event name from the client->server. Execute on client only.
*
* Arguments:
* 0: eventName <STRING>
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*
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* Return Value:
* Boolean of success <BOOL>
*
* Example:
* ["event"] call ace_common_fnc_requestSyncedEvent
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*
* Public: No
*/
params ["_eventName"];
// Only JIP machines on initialization send this off, requesting sync on events with the serverCommand
if (isServer) exitWith {false};
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["ACEs", [_eventName, ACE_player]] call CBA_fnc_serverEvent;