ACE3/addons/vector/functions/fnc_convertToTexturesDistance.sqf

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#include "..\script_component.hpp"
/*
* Author: commy2
* converts rangefinder distance into array of textures for the vectors scripted info control
*
* Arguments:
* 0: Number <NUMBER>
*
* Return Value:
* Array <ARRAY>
*
* Example:
* [5] call ace_vector_fnc_convertToTexturesDistance
*
* Public: No
*/
params ["_number"];
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_number = round _number;
private _isNegative = _number < 0;
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_number = abs _number;
if (_number >= 10000) exitWith {
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[QPATHTOF(rsc\vector_minus.paa), QPATHTOF(rsc\vector_minus.paa), QPATHTOF(rsc\vector_minus.paa), QPATHTOF(rsc\vector_minus.paa)] // return
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};
private _digit1 = floor (_number / 1000);
private _digit2 = floor (_number / 100) - _digit1 * 10;
private _digit3 = floor (_number / 10) - _digit1 * 100 - _digit2 * 10;
private _digit4 = _number mod 10;
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if (_isNegative) then {
if (_digit1 == 0) then {
if (_digit2 == 0) then {
if (_digit3 == 0) then {
_digit1 = "";
_digit2 = "";
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_digit3 = QPATHTOF(rsc\vector_minus.paa);
_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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} else {
_digit1 = "";
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_digit2 = QPATHTOF(rsc\vector_minus.paa);
_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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};
} else {
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_digit1 = QPATHTOF(rsc\vector_minus.paa);
_digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2];
_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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};
} else {
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_digit1 = QPATHTOF(rsc\vector_minus.paa);
_digit2 = QPATHTOF(rsc\vector_minus.paa);
_digit3 = QPATHTOF(rsc\vector_minus.paa);
_digit4 = QPATHTOF(rsc\vector_minus.paa);
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};
} else {
if (_digit1 == 0) then {
if (_digit2 == 0) then {
if (_digit3 == 0) then {
_digit1 = "";
_digit2 = "";
_digit3 = "";
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_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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} else {
_digit1 = "";
_digit2 = "";
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_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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};
} else {
_digit1 = "";
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_digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2];
_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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};
} else {
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_digit1 = format [QPATHTOF(rsc\vector_%1.paa), _digit1];
_digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2];
_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
_digit4 = format [QPATHTOF(rsc\vector_%1.paa), _digit4];
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};
};
[_digit1, _digit2, _digit3, _digit4]