ACE3/addons/common/functions/fnc_assignObjectsInList.sqf

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#include "script_component.hpp"
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/*
* Author: Glowbal
* Loops through a string and filters out object names/variables to assign a value for given variable.
* Used by moduleAssign* within various parts of the ACE3 project.
*
* Arguments:
* 0: List <STRING>
* 1: Variable Name <STRING>
* 2: Value <ANY>
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* 3: Global <BOOL>
* 4: Vehicle <BOOL> (default: false)
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*
* Return Value:
* None
*
* Example:
* ["text", "variable", value, true] call ace_common_fnc_assignObjectsInList
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*
* Public: No
*/
params ["_list", "_variable", "_setting", "_global", ["_vehicle", false]];
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if (_list isEqualType "") then {
_list = [_list, true, true] call FUNC(parseList);
TRACE_1("Parsed",_list)
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};
{
if (!isNil "_x") then {
if (_x isEqualType objNull) then {
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if (local _x) then {
if (_vehicle) then {
(vehicle _x) setVariable [_variable, _setting, _global];
TRACE_6("Set variable vehicle",_x,vehicle _x,typeOf (vehicle _x),_variable,_setting,_global);
} else {
_x setVariable [_variable, _setting, _global];
TRACE_5("Set variable",_x,typeOf _x,_variable,_setting,_global);
};
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};
};
};
false
} count _list;