2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-01-12 09:07:03 +00:00
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/*
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2015-09-26 14:26:41 +00:00
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* Author: commy2
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* Initializes the Rallypoint module.
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*
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* Arguments:
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* 0: Logic <OBJECT>
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* 1: Synced units <ARRAY>
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* 2: Activated <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [logic, [ACE_Player], true] call ace_respawn_fnc_moduleRallypoint
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*
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* Public: No
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*/
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2015-04-17 23:13:09 +00:00
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2015-09-26 14:26:41 +00:00
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params ["_logic", "_units", "_activated"];
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2015-01-12 09:07:03 +00:00
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if !(_activated) exitWith {};
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{
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2015-01-13 14:28:03 +00:00
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_x setVariable ["ACE_canMoveRallypoint", true];
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2015-09-26 14:26:41 +00:00
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false
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} count _units;
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2015-01-12 09:07:03 +00:00
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2016-10-02 10:55:31 +00:00
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INFO("Rallypoint Module Initialized.");
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