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---
layout: wiki
title: Grenades
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description: Different throwing modes for grenades, a flashbang, incendiary grenade and hand flares.
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group: feature
category: equipment
parent: wiki
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mod: ace
version:
major: 3
minor: 0
patch: 0
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---
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< div class = "panel callout" >
< h5 > Note:< / h5 >
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< p > Check out the < a href = "{{ site.baseurl }}/wiki/feature/advanced-throwing.html" > Advanced Throwing< / a > page for the new alternative system introduced in version 3.7.0.< / p >
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< / div >
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## 1. Overview
### 1.1 Throw modes
Provides different modes for throwing grenades (high throw, precision throw and drop mode).
### 1.2 Hand flares
Adds throwable hand flares in the colors white, red, green and yellow. Additionally buffs existing flares by making them brighter and last longer.
### 1.3 M84 stun grenade
Adds the M84 stun grenade. The stun effect will also affect AI.
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### 1.4 M14 Incendiary grenade
Adds the AN-M14 incendiary grenade. This grenade has a thermate filler and is primarily used for the destruction of material.
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## 2. Usage
### 2.1 Switching between throw modes
- Press < kbd > 8</ kbd > (ACE3 default key bind `Switch Grenade Mode` )
### 2.2 Switching between grenades
- Press < kbd > 6</ kbd > (ACE3 default key bind `Select frag` ) to switch between `LETHAL` grenades
- Press < kbd > 7</ kbd > (ACE3 default key bind `Select non-frag` ) to switch between `NON LETHAL` grenades
## 3. Dependencies
{% include dependencies_list.md component="grenades" %}