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* Wiki update - Updated class-names.md entries for chemlights, incendiary grenade and spraypaint. Added chemlights feature with usage info. Added spraypaint feature with usage info. * correct version of spray paint in class-names.md * Correction removed spraypaint.md since tagging.md was already present updated chemlights with removal of 1.1 (adding throw possibilities) * Reworked chemlights.md removed usage => already referred to advanced grenades Changed description * removed tagging addition from class-names.md * added |
1.4 KiB
1.4 KiB
layout | title | description | group | category | parent | mod | version | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
wiki | Grenades | Different throwing modes for grenades, a flashbang, incendiary grenade and hand flares. | feature | equipment | wiki | ace |
|
Note:
Check out the Advanced Throwing page for the new alternative system introduced in version 3.7.0.
1. Overview
1.1 Throw modes
Provides different modes for throwing grenades (high throw, precision throw and drop mode).
1.2 Hand flares
Adds throwable hand flares in the colors white, red, green and yellow. Additionally buffs existing flares by making them brighter and last longer.
1.3 M84 stun grenade
Adds the M84 stun grenade. The stun effect will also affect AI.
1.4 M14 Incendiary grenade
Adds the AN-M14 incendiary grenade. This grenade has a thermate filler and is primarily used for the destruction of material.
2. Usage
2.1 Switching between throw modes
- Press 8 (ACE3 default key bind
Switch Grenade Mode
)
2.2 Switching between grenades
- Press 6 (ACE3 default key bind
Select frag
) to switch betweenLETHAL
grenades - Press 7 (ACE3 default key bind
Select non-frag
) to switch betweenNON LETHAL
grenades
3. Dependencies
{% include dependencies_list.md component="grenades" %}