ACE3/addons/advanced_ballistics/XEH_postInit.sqf

48 lines
1.5 KiB
Plaintext
Raw Normal View History

2015-04-05 19:08:55 +00:00
#include "script_component.hpp"
#include "initKeybinds.inc.sqf"
2015-04-05 19:08:55 +00:00
GVAR(currentbulletID) = -1;
2015-04-05 19:08:55 +00:00
GVAR(Protractor) = false;
2016-03-02 10:01:39 +00:00
GVAR(ProtractorStart) = CBA_missionTime;
2015-08-16 17:49:47 +00:00
GVAR(allBullets) = [];
GVAR(currentGrid) = 0;
2015-04-05 19:08:55 +00:00
if (!hasInterface) exitWith {};
["CBA_settingsInitialized", {
//If not enabled, dont't add PFEH
if (!GVAR(enabled)) exitWith {};
2016-03-24 17:23:48 +00:00
//Run the terrain processor
[] call FUNC(initializeTerrainExtension);
// Register fire event handler
2016-05-24 13:13:11 +00:00
["ace_firedPlayer", DFUNC(handleFired)] call CBA_fnc_addEventHandler;
["ace_firedPlayerNonLocal", DFUNC(handleFired)] call CBA_fnc_addEventHandler;
// Register Perframe Handler
[FUNC(handleFirePFH), GVAR(simulationInterval)] call CBA_fnc_addPerFrameHandler;
//Add warnings for missing compat PBOs (only if AB is on)
{
_x params ["_modPBO", "_compatPBO"];
if ([_modPBO] call EFUNC(common,isModLoaded) && {!([_compatPBO] call EFUNC(common,isModLoaded))}) then {
WARNING_2("Weapon Mod [%1] missing ace compat pbo [%2] (from @ace\optionals)",_modPBO,_compatPBO);
};
} forEach [
2016-03-29 15:00:54 +00:00
["RH_acc","ace_compat_rh_acc"],
["RH_de_cfg","ace_compat_rh_de"],
["RH_m4_cfg","ace_compat_rh_m4"],
["RH_PDW","ace_compat_rh_pdw"],
["RKSL_PMII","ace_compat_rksl_pm_ii"],
["iansky_opt","ace_compat_sma3_iansky"],
["R3F_Armes","ace_compat_r3f"]
];
}] call CBA_fnc_addEventHandler;
#ifdef DEBUG_MODE_FULL
call FUNC(diagnoseWeapons);
#endif