ACE3/documentation/framework/disposables-framework.md

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---
layout: wiki
title: Disposable framework
description:
group: framework
order: 5
parent: wiki
---
## 1. Making a launcher disposable
### 1.1 CfgWeapons
```
class CfgWeapons {
class Launcher_Base_F;
class launch_banana: Launcher_Base_F {
ACE_UsedTube = "launch_banana_Used_F"; // The class name of the used tube.
magazines[] = {"ACE_PreloadedMissileDummy"}; // The dummy magazine
};
class launch_banana_Used_F: launch_banana { // the used tube should be a sub class of the disposable launcher
scope = 1;
ACE_isUsedLauncher = 1;
author = "someone";
displayName = "Used banana launcher";
descriptionShort = "A used banana launcher";
magazines[] = {"ACE_FiredMissileDummy"}; // This will disable the used launcher class from being fired again.
//picture = "";
//model = "";
weaponPoolAvailable = 0;
};
};
```
### 1.2 Notes
- This is just the necessary to make a launcher disposable, this is not a guide to make your own launcher.