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39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
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#include "script_component.hpp"
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// Delete last set of markers (always)
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{
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deleteMarkerLocal _x;
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} forEach GVAR(BFT_markers);
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if (GVAR(BFT_Enabled) and {(!isNil "ACE_player") and {alive ACE_player}}) then {
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_groupsToDrawMarkers = [];
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_playerSide = call EFUNC(common,playerSide);
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if (GVAR(BFT_HideAiGroups)) then {
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_groupsToDrawMarkers = [allGroups, {side _this == _playerSide}] call EFUNC(common,filter);
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} else {
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_groupsToDrawMarkers = [allGroups, {
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_anyPlayers = {
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[_x] call EFUNC(common,isPlayer);
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} count units _this;
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(side _this == _playerSide) && _anyPlayers > 0
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}] call EFUNC(common,filter);
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};
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{
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_markerType = [_x] call EFUNC(common,getMarkerType);
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_colour = format ["Color%1", side _x];
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_marker = createMarkerLocal [format ["ACE_BFT_%1", _i], [(getPos leader _x) select 0, (getPos leader _x) select 1]];
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_marker setMarkerTypeLocal _markerType;
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_marker setMarkerColorLocal _colour;
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_marker setMarkerTextLocal (groupID _x);
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GVAR(BFT_markers) pushBack _marker;
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} forEach _groupsToDrawMarkers;
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};
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