ACE3/addons/mk6mortar/XEH_preInit.sqf

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#include "script_component.hpp"
ADDON = false;
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PREP(dev_buildTable);
PREP(dev_formatNumber);
PREP(dev_simulateCalcRangeTableLine);
PREP(dev_simulateFindSolution);
PREP(dev_simulateShot);
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PREP(handleFired);
PREP(handlePlayerVehicleChanged);
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PREP(moduleInit);
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PREP(rangeTableOpen);
PREP(rangeTablePageChange);
PREP(rangeTablePreCalculatedValues);
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PREP(toggleMils);
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PREP(turretDisplayLoaded);
ADDON = true;