ACE3/addons/laser/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
url = ECSTRING(main,URL);
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VERSION_CONFIG;
};
};
#include "CfgEventhandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "RscInGameUI.hpp"
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class ACE_newEvents {
laser_laserOff = "ace_laserOff";
laser_laserOn = "ace_laserOn";
};