ACE3/addons/common/CfgVehicles.hpp

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class CfgVehicles {
/*class Man;
class CAManBase: Man {
// @todo
class UserActions {
class ACE_Fire {
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displayName = "";
priority = -99;
available = 1;
radius = 2.5;
radiusView = 0;
position = "";
showWindow = 0;
showIn3D = 0;
onlyForPlayer = 1;
shortcut = "DefaultAction";
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condition = QUOTE(call GVAR(UserActionFireCondition));
statement = QUOTE(call GVAR(UserActionFire));
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userActionID = 100;
};
};
};*/
// += needs a non inherited entry in that class, otherwise it simply overwrites
//#include <DefaultItems.hpp>
class Module_F;
class ACE_ModuleCheckPBOs: Module_F {
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author = "$STR_ACE_Common_ACETeam";
category = "ACE";
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displayName = "Check PBOs";
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function = QFUNC(moduleCheckPBOs);
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scope = 2;
isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\IconCheckPBO_ca.paa));
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class Arguments {
class Action {
displayName = "Action";
description = "What to do with people who do not have the right PBOs?";
class values {
class WarnOnce {
default = 1;
name = "Warn once";
value = 0;
};
class Warn {
name = "Warn (permanent)";
value = 1;
};
class Kick {
name = "Kick";
value = 2;
};
};
};
class CheckAll {
displayName = "Check all addons";
description = "Check all addons instead of only those of ACE?";
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typeName = "BOOL";
class values {
class WarnOnce {
default = 1;
name = "No";
value = 0;
};
class Warn {
name = "Yes";
value = 1;
};
};
};
class Whitelist {
displayName = "Whitelist";
description = "What addons are allowed regardless?";
typeName = "STRING";
class values {
default = "[]";
};
};
};
};
class ACE_ModuleLSDVehicles: Module_F {
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author = "$STR_ACE_Common_ACETeam";
category = "ACE";
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displayName = "LSD Vehicles";
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function = "ACE_Common_fnc_moduleLSDVehicles";
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scope = 2;
isGlobal = 1;
class Arguments {
};
};
class Box_NATO_Support_F;
class ACE_Box_Misc: Box_NATO_Support_F {
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author = "$STR_ACE_Common_ACETeam";
displayName = "$STR_ACE_Common_MiscItems";
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transportMaxWeapons = 9001;
transportMaxMagazines = 9001;
transportMaxItems = 9001;
maximumload = 2000;
class TransportWeapons {};
class TransportMagazines {};
class TransportItems {};
class TransportBackpacks {};
};
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};