2015-01-25 03:59:20 +00:00
|
|
|
/*
|
2015-02-15 17:11:50 +00:00
|
|
|
* Author: commy2 and CAA-Picard
|
2015-01-25 03:59:20 +00:00
|
|
|
*
|
|
|
|
* Handle fire of local vehicle weapons creating overpressure zones
|
|
|
|
*
|
|
|
|
* Argument:
|
|
|
|
* 0: Unit that fired (Object)
|
|
|
|
* 1: Weapon fired (String)
|
|
|
|
* 2: Muzzle (String)
|
|
|
|
* 3: Mode (String)
|
|
|
|
* 4: Ammo (String)
|
|
|
|
* 5: Magazine (String)
|
|
|
|
* 6: Projectile (Object)
|
|
|
|
*
|
|
|
|
* Return value:
|
|
|
|
* None
|
2015-02-15 16:14:09 +00:00
|
|
|
*/
|
|
|
|
//#define DEBUG_MODE_FULL
|
2015-01-25 03:59:20 +00:00
|
|
|
#include "script_component.hpp"
|
|
|
|
|
|
|
|
EXPLODE_7_PVT(_this,_firer,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
|
|
|
|
|
2015-02-15 17:11:50 +00:00
|
|
|
// Prevent AI from causing overpressure damage
|
2015-02-15 16:14:09 +00:00
|
|
|
if !([gunner _firer] call EFUNC(common,isPlayer)) exitWith {}; //@todo non-maingun turrets?
|
|
|
|
|
|
|
|
private ["_position", "_direction"];
|
2015-01-25 03:59:20 +00:00
|
|
|
|
|
|
|
_position = getPosASL _projectile;
|
|
|
|
_direction = vectorDir _projectile;
|
|
|
|
|
2015-02-15 16:14:09 +00:00
|
|
|
private ["_dangerZoneAngle", "_dangerZoneRange", "_dangerZoneDamage"];
|
2015-01-25 03:59:20 +00:00
|
|
|
|
2015-02-15 16:14:09 +00:00
|
|
|
_dangerZoneAngle = getNumber (configFile >> "CfgWeapons" >> _weapon >> QGVAR(angle)) / 2;
|
|
|
|
_dangerZoneRange = getNumber (configFile >> "CfgWeapons" >> _weapon >> QGVAR(range));
|
|
|
|
_dangerZoneDamage = getNumber (configFile >> "CfgWeapons" >> _weapon >> QGVAR(damage));
|
2015-01-25 03:59:20 +00:00
|
|
|
|
|
|
|
// Damage to others
|
2015-02-15 16:14:09 +00:00
|
|
|
private "_affected";
|
2015-01-25 03:59:20 +00:00
|
|
|
_affected = getPos _projectile nearEntities ["CAManBase", _dangerZoneRange];
|
2015-02-15 16:14:09 +00:00
|
|
|
|
2015-01-25 03:59:20 +00:00
|
|
|
// Let each client handle their own affected units
|
2015-02-15 17:11:50 +00:00
|
|
|
["overpressure", _affected, [_firer, _position, _direction, _weapon]] call EFUNC(common,targetEvent);
|
2015-01-25 03:59:20 +00:00
|
|
|
|
|
|
|
// Draw debug lines
|
|
|
|
#ifdef DEBUG_MODE_FULL
|
|
|
|
[ _position,
|
|
|
|
_position vectorAdd (_direction vectorMultiply _dangerZoneRange),
|
|
|
|
[1,0,0,1]
|
|
|
|
] call EFUNC(common,addLineToDebugDraw);
|
|
|
|
|
2015-02-15 16:14:09 +00:00
|
|
|
private "_ref";
|
2015-01-25 03:59:20 +00:00
|
|
|
_ref = _direction call EFUNC(common,createOrthonormalReference);
|
|
|
|
[ _position,
|
|
|
|
_position vectorAdd (_direction vectorMultiply _dangerZoneRange) vectorAdd ((_ref select 1) vectorMultiply _dangerZoneRange * tan _dangerZoneAngle),
|
|
|
|
[1,1,0,1]
|
|
|
|
] call EFUNC(common,addLineToDebugDraw);
|
|
|
|
[ _position,
|
|
|
|
_position vectorAdd (_direction vectorMultiply _dangerZoneRange) vectorDiff ((_ref select 1) vectorMultiply _dangerZoneRange * tan _dangerZoneAngle),
|
|
|
|
[1,1,0,1]
|
|
|
|
] call EFUNC(common,addLineToDebugDraw);
|
|
|
|
[ _position,
|
|
|
|
_position vectorAdd (_direction vectorMultiply _dangerZoneRange) vectorAdd ((_ref select 2) vectorMultiply _dangerZoneRange * tan _dangerZoneAngle),
|
|
|
|
[1,1,0,1]
|
|
|
|
] call EFUNC(common,addLineToDebugDraw);
|
|
|
|
[ _position,
|
|
|
|
_position vectorAdd (_direction vectorMultiply _dangerZoneRange) vectorDiff ((_ref select 2) vectorMultiply _dangerZoneRange * tan _dangerZoneAngle),
|
|
|
|
[1,1,0,1]
|
|
|
|
] call EFUNC(common,addLineToDebugDraw);
|
|
|
|
|
2015-02-15 16:14:09 +00:00
|
|
|
#endif
|