2015-03-08 16:50:06 +00:00
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/*
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* Author: Glowbal
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* Called when a unit is killed
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*
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* Arguments:
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* 0: The Unit <OBJECT>
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*
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* ReturnValue:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private["_unit"];
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_unit = _this select 0;
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if (!local _unit) exitwith {};
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_unit setvariable [QGVAR(pain), 0];
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if (GVAR(level) >= 2) then {
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2015-03-09 21:27:01 +00:00
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_unit setvariable [QGVAR(heartRate), 0];
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_unit setvariable [QGVAR(bloodPressure), [0, 0]];
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_unit setvariable [QGVAR(airwayStatus), 0];
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2015-03-22 16:04:42 +00:00
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_openWounds = _unit getvariable [QGVAR(openWounds), []];
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{
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["medical_propagateWound", [_unit, _x]] call EFUNC(common,globalEvent);
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}foreach _openWounds;
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2015-03-08 16:50:06 +00:00
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};
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