2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2016-02-19 16:24:32 +00:00
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/*
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* Author: GitHawk
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2017-09-10 19:43:03 +00:00
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* Cleans up refuel on client disconnect.
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2016-02-19 16:24:32 +00:00
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*
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* Arguments:
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* 0: Player <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player] call ace_refuel_fnc_handleDisconnect
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*
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* Public: No
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*/
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2017-09-10 19:43:03 +00:00
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params [["_unit", objNull, [objNull]]];
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TRACE_1("disconnect",_unit);
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2016-02-19 16:24:32 +00:00
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2017-09-10 19:43:03 +00:00
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if (isNull _unit) exitWith {};
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2016-02-19 16:24:32 +00:00
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2017-09-10 19:43:03 +00:00
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private _nozzle = _unit getVariable [QGVAR(nozzle), objNull];
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2016-02-19 16:24:32 +00:00
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if (isNull _nozzle) exitWith {};
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2017-09-10 19:43:03 +00:00
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[_unit, _nozzle] call FUNC(dropNozzle);
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[_unit, "forceWalk", "ACE_refuel", false] call EFUNC(common,statusEffect_set);
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