2018-07-30 09:22:14 +00:00
|
|
|
#include "script_component.hpp"
|
2016-12-05 20:34:20 +00:00
|
|
|
/*
|
|
|
|
* Author: Ruthberg
|
|
|
|
* Handle incapacitation due to damage and pain
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: The Unit <OBJECT>
|
|
|
|
*
|
|
|
|
* ReturnValue:
|
2019-03-30 16:07:54 +00:00
|
|
|
* None
|
|
|
|
*
|
|
|
|
* Example:
|
|
|
|
* [player] call ace_medical_damage_fnc_handleIncapacitation
|
2016-12-05 20:34:20 +00:00
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
|
|
|
|
|
|
|
params ["_unit"];
|
|
|
|
|
2018-05-08 07:47:03 +00:00
|
|
|
private _painLevel = GET_PAIN_PERCEIVED(_unit);
|
2018-07-18 18:13:25 +00:00
|
|
|
private _bodyPartDamage = _unit getVariable [QEGVAR(medical,bodyPartDamage), [0,0,0,0,0,0]];
|
2016-12-05 20:34:20 +00:00
|
|
|
|
2016-12-08 10:38:43 +00:00
|
|
|
_bodyPartDamage params ["_headDamage", "_bodyDamage", "_leftArmDamage", "_rightArmDamage", "_leftLegDamage", "_rightLegDamage"];
|
|
|
|
|
|
|
|
// Exclude non penetrating body damage
|
2016-12-05 20:34:20 +00:00
|
|
|
{
|
2019-05-12 04:13:59 +00:00
|
|
|
_x params ["", "_bodyPartN", "_amountOf", "", "_damage"];
|
2016-12-08 10:38:43 +00:00
|
|
|
if (_bodyPartN == 1 && {_damage < PENETRATION_THRESHOLD}) then {
|
2016-12-08 11:59:30 +00:00
|
|
|
_bodyDamage = _bodyDamage - (_amountOf * _damage);
|
2016-12-05 20:34:20 +00:00
|
|
|
};
|
2019-06-22 18:36:27 +00:00
|
|
|
} forEach GET_OPEN_WOUNDS(_unit);
|
2016-12-05 20:34:20 +00:00
|
|
|
|
2020-04-20 00:17:13 +00:00
|
|
|
private _damageThreshold = GET_DAMAGE_THRESHOLD(_unit);
|
2016-12-08 10:38:43 +00:00
|
|
|
|
2021-02-08 03:13:59 +00:00
|
|
|
if ((_headDamage > _damageThreshold / 2) || {_bodyDamage > _damageThreshold} || {(_painLevel >= PAIN_UNCONSCIOUS) && {random 1 < EGVAR(medical,painUnconsciousChance)}}) then {
|
2018-07-15 14:25:14 +00:00
|
|
|
[QEGVAR(medical,CriticalInjury), _unit] call CBA_fnc_localEvent;
|
2016-12-05 20:34:20 +00:00
|
|
|
};
|