ACE3/addons/refuel/functions/fnc_getCapacity.sqf

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#include "..\script_component.hpp"
Refuel - Added ability to refuel fuel sources (#8981) * Simplify main fuel loop * Remove unecessary action macro * Add container refueling * Fuel counter behaviour is now consistent for both limited and unlimited fuel sources * Update maxFuel and refuelContainer whenever fueling begins * Update maxFuel and refuelContainer whenever fueling begins * Prevent loading of fuel sources into cargo when they have a nozzle connected to them * Added action to check how much fuel is left in a jerry can * Prevent jerry cans from being picked up if they have a nozzle connected to them * Added function to check if a nozzle can be connected to an object * Prevent fuel sources which have their nozzle deployed from being loaded * Compute both tank volumes inside of refuel instead of durring turn on * Didn't mean to delete these * Allow for user defined fuel capacities * Handle more edge cases with infinite fuel sources * Refuel - Prevent fuel sources from being dragged while they're refueling other things * Refuel - Added flow rate multiplier for refueling fuel sources * Refuel - Use FUNC instead of DFUNC for nozzle actions * Refuel - getCapacity should return REFUEL_DISABLED_FUEL instead of 0 when argument is not a fuel source * Refuel - Correctly reset fuel counter when fueling a new target * Refuel - Implemented all suggested changes * Refuel - Added newlines to end of files * Refuel - Added missing newline at end of XEH_PREP * Only setFuel once per jerry can creation Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Calling getFuel will initialize the fuel source * Refuel - Add newline to end of file --------- Co-authored-by: BaerMitUmlaut <baermitumlaut@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-02-17 02:06:11 +00:00
/*
* Author: QuantX
* Gets the capacity of a fuel source's tank.
*
* Arguments:
* 0: Fuel Source <OBJECT>
*
* Return Value:
* Fuel capacity <NUMBER> (-10 means infinte fuel, -1 means not a fuel source, >0 is a capacity in liters)
*
* Example:
* [fuelTruck] call ace_refuel_fnc_getCapacity
*
* Public: Yes
*/
params [["_source", objNull, [objNull]]];
if (isNull _source) exitWith {REFUEL_DISABLED_FUEL};
private _capacity = _source getVariable QGVAR(capacity);
// Initialize fuel truck if needed
if (isNil "_capacity") then {
// Check if this object has a fuelCargo config entry
private _fuelCargo = configOf _source >> QGVAR(fuelCargo);
_capacity = if (isNumber _fuelCargo) then {getNumber _fuelCargo} else {REFUEL_DISABLED_FUEL};
// Set capacity even if this isn't a fuel source to save on config lookup time in the event this function is used in a loop
_source setVariable [QGVAR(capacity), _capacity, true];
// handle weird edge case when trying to run on "camera"/CfgNonAIVehicles which won't support setVariable and will inf-loop
if (isNil {_source getVariable QGVAR(capacity)}) exitWith { WARNING_1("trying to getCapacity from non-CfgVehicle %1",_this); };
Refuel - Added ability to refuel fuel sources (#8981) * Simplify main fuel loop * Remove unecessary action macro * Add container refueling * Fuel counter behaviour is now consistent for both limited and unlimited fuel sources * Update maxFuel and refuelContainer whenever fueling begins * Update maxFuel and refuelContainer whenever fueling begins * Prevent loading of fuel sources into cargo when they have a nozzle connected to them * Added action to check how much fuel is left in a jerry can * Prevent jerry cans from being picked up if they have a nozzle connected to them * Added function to check if a nozzle can be connected to an object * Prevent fuel sources which have their nozzle deployed from being loaded * Compute both tank volumes inside of refuel instead of durring turn on * Didn't mean to delete these * Allow for user defined fuel capacities * Handle more edge cases with infinite fuel sources * Refuel - Prevent fuel sources from being dragged while they're refueling other things * Refuel - Added flow rate multiplier for refueling fuel sources * Refuel - Use FUNC instead of DFUNC for nozzle actions * Refuel - getCapacity should return REFUEL_DISABLED_FUEL instead of 0 when argument is not a fuel source * Refuel - Correctly reset fuel counter when fueling a new target * Refuel - Implemented all suggested changes * Refuel - Added newlines to end of files * Refuel - Added missing newline at end of XEH_PREP * Only setFuel once per jerry can creation Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Calling getFuel will initialize the fuel source * Refuel - Add newline to end of file --------- Co-authored-by: BaerMitUmlaut <baermitumlaut@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-02-17 02:06:11 +00:00
[_source, _capacity] call FUNC(setFuel);
};
_capacity;