2015-01-11 16:42:31 +00:00
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/*
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2015-02-02 22:28:27 +00:00
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* Author: bux578
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* Switches to a unit close to a clicked map position
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*
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* Arguments:
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2015-08-07 07:18:42 +00:00
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* 0: Faction
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* 0: unit <OBJECT>
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* 1: sides <ARRAY>
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* 1: Map Position <ARRAY>
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2015-02-02 22:28:27 +00:00
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*
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* Return Value:
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* None
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*
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* Example:
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2015-08-07 07:18:42 +00:00
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* [[unit, _sides], [20, 30]] call ace_switchunits_fnc_handleMapClick
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2015-02-02 22:28:27 +00:00
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*
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* Public: No
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*/
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2015-01-12 14:47:22 +00:00
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#include "script_component.hpp"
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2015-08-07 07:18:42 +00:00
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private ["_sideNearest"];
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2015-01-27 08:01:57 +00:00
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2015-08-07 07:18:42 +00:00
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params ["_faction", "_pos"];
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_faction params ["", "_sides"];
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2015-01-11 16:42:31 +00:00
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_sideNearest = [];
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{
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2015-02-02 22:28:27 +00:00
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if ([_x] call FUNC(isValidAi) && (side group _x in _sides)) then {
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_sideNearest pushBack _x;
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};
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2015-08-07 07:18:42 +00:00
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nil
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} count (nearestObjects [_pos, ["Man"], 15]);
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2015-01-11 16:42:31 +00:00
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if (count _sideNearest > 0) then {
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2015-05-09 12:05:58 +00:00
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[_sideNearest select 0] call FUNC(switchUnit);
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2015-02-02 22:28:27 +00:00
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openMap false;
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2015-01-11 16:42:31 +00:00
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};
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