2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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* Get the turret index of a vehicles gunner.
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*
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2015-09-20 21:18:51 +00:00
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* Arguments:
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* 0: Vehicle <OBJECT>
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*
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* Return Value:
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* Vehicle Gunner Turret indecies <ARRAY>
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2015-01-11 16:42:31 +00:00
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*
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2015-09-20 21:18:51 +00:00
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* Public: Yes
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2015-01-11 16:42:31 +00:00
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*/
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2015-01-13 19:56:02 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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params [["_vehicle", objNull, [objNull]]];
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _turrets = allTurrets [_vehicle, true];
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2015-01-11 16:42:31 +00:00
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2015-12-12 15:48:54 +00:00
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private _turret = [];
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2015-09-20 21:18:51 +00:00
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2015-01-11 16:42:31 +00:00
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{
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2015-12-12 15:48:54 +00:00
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private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
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2015-01-11 16:42:31 +00:00
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2015-05-14 18:06:06 +00:00
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_config = [_config, _x] call FUNC(getTurretConfigPath);
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2015-01-11 16:42:31 +00:00
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2015-05-14 18:06:06 +00:00
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if (getNumber (_config >> "primaryGunner") == 1) exitWith {
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_turret = _x;
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};
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2015-09-20 21:18:51 +00:00
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false
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} count _turrets;
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2015-05-14 18:06:06 +00:00
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2015-01-11 16:42:31 +00:00
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_turret
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