2015-03-14 11:05:43 +00:00
|
|
|
#include "script_component.hpp"
|
|
|
|
|
|
|
|
class CfgPatches {
|
|
|
|
class ADDON {
|
|
|
|
units[] = {};
|
|
|
|
weapons[] = {};
|
|
|
|
requiredVersion = REQUIRED_VERSION;
|
2015-04-09 11:23:29 +00:00
|
|
|
requiredAddons[] = {"ace_interaction"};
|
2015-08-19 02:18:33 +00:00
|
|
|
author[] = {"Garth 'L-H' de Wet", "commy2"};
|
2015-03-18 13:14:16 +00:00
|
|
|
authorUrl = "https://github.com/commy2/";
|
2015-03-14 11:05:43 +00:00
|
|
|
VERSION_CONFIG;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
#include "CfgEventHandlers.hpp"
|
2015-03-14 12:51:23 +00:00
|
|
|
#include "CfgVehicles.hpp"
|
2015-04-28 20:40:36 +00:00
|
|
|
#include "CfgMovesBasic.hpp"
|
2016-05-24 13:13:11 +00:00
|
|
|
|
|
|
|
class ACE_newEvents {
|
|
|
|
medical_onUnconscious = "ace_medical_onUnconscious";
|
|
|
|
playerWeaponChanged = "ace_playerWeaponChanged";
|
|
|
|
playerVehicleChanged = "ace_playerVehicleChanged";
|
|
|
|
playerChanged = "ace_playerChanged";
|
|
|
|
setDir = "ace_setDir";
|
|
|
|
fixFloating = "ace_fixFloating";
|
|
|
|
fixPosition = "ace_fixPosition";
|
|
|
|
fixCollision = "ace_fixCollision";
|
|
|
|
fixCollision = "ace_fixCollision";
|
|
|
|
fixFloating = "ace_fixFloating";
|
|
|
|
fixPosition = "ace_fixPosition";
|
|
|
|
fixCollision = "ace_fixCollision";
|
|
|
|
fixCollision = "ace_fixCollision";
|
|
|
|
setDir = "ace_setDir";
|
|
|
|
setDir = "ace_setDir";
|
|
|
|
};
|