ACE3/addons/marker_flags/functions/fnc_addActions.sqf

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#include "script_component.hpp"
/*
* Author: Brett Mayson
* Adds the child actions for placing flags.
*
* Arguments:
* 0: Player <OBJECT>
*
* Return Value:
* Actions <ARRAY>
*
* Example:
* [player] call ace_marker_flags_fnc_addActions
*
* Public: No
*/
params ["_unit"];
private _actions = [];
{
private _config = configFile >> "CfgWeapons" >> _x;
_actions pushBack [
[
_x,
getText (_config >> "displayName"),
getText (_config >> "picture"),
{[_this select 0, _this select 2] call FUNC(placeFlag)},
{true},
{},
_x
] call EFUNC(interact_menu,createAction),
[],
_unit
];
} forEach ([_unit] call FUNC(getFlags));
_actions