ACE3/TO_MERGE/agm/NightVision/clientInit.sqf

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// by commy2
if (!hasInterface) exitWith {};
AGM_NightVision_ppEffectBlur = ppEffectCreate ["dynamicBlur", 1234];
AGM_NightVision_ppEffectBlur ppEffectForceInNVG true;
AGM_NightVision_ppEffectBlur ppEffectAdjust [0];
AGM_NightVision_ppEffectBlur ppEffectCommit 0;
AGM_NightVision_ppEffectRadialBlur = ppEffectCreate ["radialBlur", 1238];
AGM_NightVision_ppEffectRadialBlur ppEffectForceInNVG true;
AGM_NightVision_ppEffectRadialBlur ppEffectAdjust [0, 0, 0, 0];
AGM_NightVision_ppEffectRadialBlur ppEffectCommit 0;
AGM_NightVision_ppEffect = ppEffectCreate ["FilmGrain", 1235];
AGM_NightVision_ppEffect ppEffectAdjust [0.25, 2.5, 2.5, 2.5*0.3, 2.5*0.3, false];
AGM_NightVision_ppEffect ppEffectCommit 0;
AGM_NightVision_ppEffectNVGBrightness = ppEffectCreate ["ColorCorrections", 1236];
AGM_NightVision_ppEffectNVGBrightness ppEffectForceInNVG true;
AGM_NightVision_ppEffectNVGBrightness ppEffectAdjust [1, 1, 0, [0, 0, 0, 0], [0, 0, 0, 1], [0, 0, 0, 1]];
AGM_NightVision_ppEffectNVGBrightness ppEffectCommit 0;
AGM_NightVision_ppEffectMuzzleFlash = ppEffectCreate ["ColorCorrections", 1237];
AGM_NightVision_ppEffectMuzzleFlash ppEffectEnable true;
AGM_NightVision_ppEffectMuzzleFlash ppEffectForceInNVG true;
AGM_NightVision_ppEffectMuzzleFlash ppEffectAdjust [1, 1, 0, [0, 0, 0, 0], [0, 0, 0, 1], [0, 0, 0, 1]];
AGM_NightVision_ppEffectMuzzleFlash ppEffectCommit 0;
0 spawn compile preprocessFileLineNumbers "\AGM_NightVision\nightVision.sqf";