ACE3/addons/medical_treatment/functions/fnc_hasItem.sqf

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/*
* Author: Glowbal
* Check if the item is present between the patient and the medic
*
* Arguments:
* 0: Medic <OBJECT>
* 1: Patient <OBJECT>
* 2: Item <STRING>
*
* Return Value:
* Has the items <BOOL>
*
* Example:
* [bob, patient, "bandage"] call ACE_medical_treatment_fnc_hasItem
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_medic", "_patient", "_item"];
if (isNil QEGVAR(medical,setting_allowSharedEquipment)) then {
EGVAR(medical,setting_allowSharedEquipment) = true;
};
if (EGVAR(medical,setting_allowSharedEquipment) && {[_patient, _item] call EFUNC(common,hasItem)}) exitWith {
true
};
if ([_medic, _item] call EFUNC(common,hasItem)) exitWith {
true
};
private _hasItem = false;
if (vehicle _medic != _medic && {vehicle _medic call FUNC(isMedicalVehicle)}) then {
{
if ([_medic, _x] call FUNC(canAccessMedicalEquipment) && {[_x, _item] call EFUNC(common,hasItem)}) exitWith {
_hasItem = true;
};
} forEach crew vehicle _medic;
};
_hasItem