ACE3/addons/common/functions/fnc_isHC.sqf

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/**
* fn_isHC.sqf
* @Descr: Check if current locality is a headless client
* @Author: Glowbal
*
* @Arguments: []
* @Return: BOOL True if locality is headless client OR is not in multiplayer
* @PublicAPI: true
*/
#include "script_component.hpp"
private ["_return"];
if (!isMultiplayer) then {
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_return = true;
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} else {
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if (isServer && !isDedicated) then {
_return = true;
} else {
_return = !(hasInterface || isDedicated);
};
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};
_return