ACE3/addons/common/functions/fnc_fixCollision.sqf

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#include "script_component.hpp"
/*
* Author: commy2
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* Attempt to fix PhysX collisions causing unreasonable impact forces and damage.
*
* Arguments:
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* Object <OBJECT>
*
* Return Value:
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* None
*
* Example:
* [bob] call ace_common_fnc_fixCollision
*
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* Public: No
*/
// allowDamage requires local object
if (!local _this) exitWith {};
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// prevent collision damage
[_this, "blockDamage", "fixCollision", true] call FUNC(statusEffect_set);
// re-allow damage after 2 seconds
[{[_this, "blockDamage", "fixCollision", false] call FUNC(statusEffect_set);}, _this, 2] call CBA_fnc_waitAndExecute;